﻿using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Xml;
using RAP.Framework.Libary.Utils;

namespace RAP.Framework.Libary.Payment.WxPay
{
  /// <summary>
  /// 沙箱模式下的订单下单返回结果实体
  /// </summary>
  public class PaySandboxOrderResultData : PayDataBase
  {
    /// <summary>
    /// 返回状态码
    /// </summary>
    public virtual string ReturnCode { get => this.ToString("return_code"); set => this["return_code"] = value; }

    /// <summary>
    /// 返回信息
    /// </summary>
    public virtual string ReturnMsg { get => this.ToString("return_msg"); set => this["return_msg"] = value; }

    /// <summary>
    /// 沙箱模式下的签名
    /// </summary>
    public override string Sign { get => this.ToString("sandbox_signkey"); set => this["sandbox_signkey"] = value; }

    public PaySandboxOrderResultData()
    {
    }
  }
}
